Category Archives: pop culture and its discontents

The Empire Strikes Back

The next film on my David Lynch revisit turned out to be Inland Empire, which I’ve never seen before. This was largely a fortuitous development: it’s seemingly out of print and not readily available for streaming; but I just so … Continue reading

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Silencio

I’m sorry for the lack of content here – I just haven’t been feeling the blogging itch lately, and a lot of my leisure time has been eaten up by my silly drawings. To make up for it, here’s some … Continue reading

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Everything is canon now

So I found myself returning to the original Kingdom Hearts for the first time since it was relatively new. Perhaps it was the need for a palette cleanser after the excellent but admittedly very harrowing NieR: Automata. Perhaps it was … Continue reading

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Things visible and invisible

Stanley Kubrick’s 2001: A Space Odyssey has become so iconic and cemented in its status as a classic that it’s easy to forget that it originally opened to very mixed reviews, with as many critics finding it a pretentious mess … Continue reading

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The Legend of NieR: Gaiden: Automata

[NieR fan art was supposed to go here] NieR: Automata isn’t just a good or even great game; it’s one of those games which makes use of the full potential of the medium in a way that few games do. … Continue reading

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General geekery

I haven’t had much time/energy for blogging in recent weeks. Here’s a quick and dirty bullet-list of relevant stuff to indicate that I’m still around.

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Do androids dream of frilly gothic lolita dresses?

Ok now this is just getting silly. A few days after I finished The Last Guardian, Square Enix released what may be the most Josh W. game ever made. That game is NieR: Automata.

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Seni Soshitu

I’ve been remiss in allowing my otaku side to wither a bit in recent years – a pretty big liability given that I now regularly write for an otaku website. As part of my attempt to remedy this, I started … Continue reading

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Man’s best friend

The Last Guardian is arguably a victim, not just of its lengthy development hell, but also of its own predecessors’ success. Ico and Shadow of the Colossus were both revolutionary games whose ideas have since trickled into the mainstream, turning … Continue reading

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Zelda Gaiden (Part 2)

(Continued from Part 1) It has become increasingly popular in discussions of pop culture to throw around phrases like “mythic” and “mythos” in a rather loose fashion (I myself did so in the previous post). But for the sake of … Continue reading

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