Monthly Archives: July 2016

Zelda, Icons and Beauty — Beneath the Tangles

  One of the most charming and fun games I’ve had the pleasure to play recently was The Legend of Zelda: A Link Between Worlds, a sort of sequel/remake to the celebrated A Link to The Past. Taking place in … Continue reading

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Start of darkness

I mentioned previously that I’ve been trying to get better at drawing. Of course, my real ulterior motive here is to finally get a character of my own. Everyone who is anyone in the sorts of fandoms I’ve lurked in … Continue reading

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Creative blogger award

About a billion years ago, I got nominated by both Jubilare and Medieval Otaku for a so-called “Creative Blogger Award.” Perhaps it’s time I get around to writing something about it here. The rules are as follows: Thank the person … Continue reading

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Quick takes

1 On a whim I started rewatching Dragon Ball Z. The last time I saw any of it was when it first aired in North America, which would’ve been around 1999-2000. Like many kids, it was one of the first … Continue reading

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Samurai boogaloo

Shin Megami Tensei IV is a game which holds its good and bad points in such tension that I alternate between finding it intriguing and then feeling dumb for wanting to take it seriously. It’s also Revenge of the Sith: … Continue reading

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A Link Between Axes

Once again I find myself taking a break from my RPG obsessions research to play something short and sweet. Last time, I tried out the Resident Evil remake. This time I similarly picked up a game which is a remake … Continue reading

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Strange Journey halftime talk

A little less than two months ago, I talked about how I started up a game of Shin Megami Tensei: Strange Journey, and gave some initial thoughts. Now that I’ve crossed what I assume to be the halfway milestone another … Continue reading

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