Monthly Archives: March 2016

Shin Megami Tensei Nocturne: Final

So I finished Shin Megami Tensei: Nocturne. Some of you may have noticed that I’ve experimented with posting reactions as I played rather than saving everything for a big epic post at the end. This may mean that y’all are … Continue reading

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Find your reason?

Having logged more hours into Shin Megami Tensei: Nocturne, I notice that my opinion on the story and themes have made a weird double-movement. (some vague spoilers below)

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The problem of the demiurge

Nocturne, among other things, has got me thinking about the way religion and theology are addressed in games, or at least in the JRPGs that I’ve gorged on like so many tongue-numbing pieces of sour candy through the years of … Continue reading

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The abyss

Aside from my brief critique of Inside Out, I haven’t written much about Pixar here. As an animation buff, this comes across as a terrible omission which should be rectified. And seeing as how I haven’t seen Finding Nemo in … Continue reading

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Music of the night

So: what do I think about Nocturne? Before I can answer that, you’ll have to allow me to get on my soapbox for a moment.

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Current reading

The other day I realized I didn’t have any book open that could be construed as lenten reading, and decided to have another crack at the second volume of Benedict XVI’s Jesus of Nazareth, which studies the events of Holy … Continue reading

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Hebrew grammar lesson

It occurs to me that you could use classic Final Fantasy character classes to illustrate Biblical Hebrew’s verbal stems. What is a stem? A stem is a modification that a verbal root undergoes in order to add nuance to the … Continue reading

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Every saga…has an inevitable sequel hook

Shin Megami Tensei: Digital Devil Saga is compleat. Well, sort of.

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