Monthly Archives: February 2016

The rules of the game

So last time I talked about how Shin Megami Tensei: Digital Devil Saga has been a slow burn for me, starting from where I felt it was a bland JRPG attempting to be edgy to something quite good in its … Continue reading

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Words, number crunching

I’ve noticed that in spite of my room’s contents being 80% books, and in spite of belonging to three different academic disciplines that have a vested interest in studying old tomes, I have blogged comparatively little about my reading.

Posted in fragments of culture, Our Allies in Nippon, pop culture and its discontents, Uncategorized | Tagged , , , , | 1 Comment

Eyes unclouded

In retrospect, Princess Mononoke arrived at a culturally inauspicious time.  By 1997, the slew of epic fantasy films that followed in Star Wars’ wake had been relegated to the domain of lowbrow, B-movie cheese; it would still be a few … Continue reading

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Diamond Dogs

Metal Gear Solid V: The Phantom Pain is an interesting failure. Or at least its greatness is inextricably tangled up in its badness. Its ambition and craftsmanship is as breathtaking as its vices are frustrating. True to the game’s subtitle … Continue reading

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